﻿#include "Mesh.h"

Mesh::Mesh(const Geometry& geometry)
  : m_Geometry(geometry)
{

}

Mesh::~Mesh() 
{

}

void Mesh::SetWorkSpace(const std::string& space)
{
  m_WorkSpace = space;
}
void Mesh::SetBoundBoxingPar(const std::string& RelativeBoundLength)
{
  m_BoundingBoxParameter = RelativeBoundLength;
}




